Hi-Rez seems to be determined to make frequent shake-ups in the meta of SMITE. I’ll admit it right away, my web browser crashed two times while assembling this article, but it was enjoyable to go through everything Hi-Rez did when it comes to nerfs and buffs in this massive update. Without further ado, here are the 10.6 Patch Notes for SMITE. Bring some water and snacks – this will take a while. SMITE Patch 10.6 will be playable from June 13th, 2023.
SMITE The Season of Souls 10.6 Update Notes
NEW EVENT – COLORFORGE: PRISM OF SOULS is now available
Welcome to the ColorForge: Prism of Souls Event!
New ColorForge Event Skins can change colors by equipping different Dyes! Dyes can be unlocked by purchasing an Event Bundle or through the ColorForge Chest! Don’t forget to check out the Quests tab in the Event to unlock your FREE Little Charmer Cupid Skin! Also, you can earn ColorForge Chest rolls by completing weekly Quests!
NEW BATTLE PASS – DARK DOMINION
Free Track Items:
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When we added additional recolors in the Duality Battle Pass, we got a lot of feedback from players saying they’d prefer chests instead. So in place of the additional recolors we’ve added the following to the Dark Dominion Battle Pass:
QUALITY OF LIFE
BALANCE LIVE WITH THE 10.6 UPDATE
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All Game Modes
A brand new season brings with it a whole new mechanic, Soul Surges! These large areas are created on player death, creating dynamic fields that can alter the pace of a team fight. We wanted to ensure that the new zone effects were not overwhelmingly strong creating a situation that only favors the team that earned that first kill. Regardless if the fight stays in the Surge or meanders away, there will still be a reward, and an obstacle, in the minions that spawn periodically from the center of the Surge.
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Year 10 Season 3 Conquest has a large focus on making sure the games are action-packed and interesting. Between the two new Conquest objectives and the game-wide Soul Surges, we expect each game to feel fresh and exciting while still preserving the competitive nature of the mode. The Stygian Beacons create new moments of intrigue, centered around the Mid Lane. While it can be important to gain the stacking rewards, sometimes choosing to avoid a fight and farm can be the better choice. The Unleashed Titans are a mechanic we definitely wanted to present to players but also at a level of strength that shouldn’t feel too frustrating.
Conquest Balance
Over the course of Season 2 we have had a lot of feedback that games might be starting to get a little bit too long, and we agree. Some of the reasons why were the efforts we made to make sure snowball was kept in check and games felt fair but this Season we wanted to rebalance those scales and get us closer to a healthier outcome. Several of the changes made here will be focusing on making safe farm less rewarding and contestable farm more-so. We don’t want to over-correct and plan to keep an eye on how these changes feel, especially with the new mechanics.
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New Glyphs
RELIC DAGGER
The first of the items to get Glyphs in Season of Souls is Relic Dagger! Relic Dagger has long been an item that Supports love for those situations where certain Relics will be at a premium. Introducing two Glyphs that lean into that Utility identity of Relic Dagger should reward those players that love to buy specialized items to shut down their competition. In 10.1 we removed a chunk of Tier 3 items, saying that if they were sorely missed we would be bringing them back in other ways. Witchblade has been one of the most popular community suggestions to return, and we are excited to reintroduce the Attack Speed Reduction Aura with Bewitched Dagger! Eldritch Dagger is a bit more broad in its potential applications, allowing Supports to gain plenty of survivability even activating offensive Relics like Belt of Frenzy and giving them the leg up in the Ward wars later in the game.
BEWITCHED DAGGER
ELDRITCH DAGGER
RUNEFORGED HAMMER
Warriors that need more Defense have been turning towards Breastplate of Valor or Heartward Amulet Glyphs since their initial introductions. But Warriors that are able to be more aggressive have lacked a Glyph option that allows their dive to be more effective. Flameforged Hammer is going to synergize beautifully with Warriors that are happy to build Gladiator’s Shield and stack Protections, while Runebreaking Hammer allows Warriors to help set up a team fight with a strong effect that heavily punishes teams that stay too close together.
FLAMEFORGED HAMMER
RUNEBREAKING HAMMER
Last but not least, we have Pridwen. Both Supports and Solo Laners have loved this item in previous metas, but recently have been looking towards other options. By introducing Glyphs to Pridwen, we hope that those tanky initiators will once again find room in their builds for Pridwen. Glorious Pridwen will let users double up on the shield, whereas Reverent Pridwen are for those moments where you need the biggest shield possible right away. It’s also worth pointing out that the damage on the explosion is not tied to the shield’s initial HP, but instead based on a percentage of Protections from items.
GLORIOUS PRIDWEN
REVERENT PRIDWEN
Game-Wide Item Stat Reductions
In year 10 we really wanted to focus on seasonal changes that were centered around broad issues the players have been having. Last year’s TTK changes were designed and implemented based on feedback that burst was starting to get too high, especially in the early game where a few gods can create killing opportunities with a single round of abilities/attacks. There were scaling changes that were expected to help alleviate similar issues in the late game and the intention was always to make sure we ended up at a healthier spot. Lately, we have noticed the sentiment has once again revolved around how the burst damage is too high, specifically in the late game due to itemization. As always we take community feedback very seriously and have come up with the following changes for this season. As usual, there will be many areas that will need to be addressed and readdressed due to the collateral nature of sweeping changes but we will continue to listen out for your feedback and evaluate how the new season’s games progress.
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Nerfed Items
These are items that generally perform well enough and will get the standard 30% or 15% stat reduction.
A few items will see additional nerfs if they have been overperforming. Specifically Aura items are also being addressed in this pass in order to reduce their potency for allies but maintain their strength for the wielder.
ATALANTA’S BOW
BANCROFT’S TALON
(GLYPH) BANCROFT’S CLAW
BERSERKER’S SHIELD
BLADED BOOMERANG
BLOODFORGE
BOOK OF THOTH
EVOLVED BOOK OF THOTH
BRAWLER’S BEAT STICK
BREASTPLATE OF VALOR
(GLYPH) BREASTPLATE OF DETERMINATION
(GLYPH) BREASTPLATE OF VIGILANCE
BREASTPLATE OF REGROWTH
Breastplate of Regrowth is getting a bigger nerf due to its prevalence and strength. Gods with built in sustain already have an extra degree of survivability, and the movement speed from Breastplate of Regrowth has been making those gods a little too hard to lock down.
CADUCEUS CLUB
CANNONEER’S CUIRASS
CHARON’S COIN
EVOLVED CHARON’S COIN
CHRONOS’ PENDANT
DEATHBRINGER
(GLYPH) ENVENOMED DEATHBRINGER
(GLYPH) MALICIOUS DEATHBRINGER
DEMON BLADE
DEMONIC GRIP
DEVOURER’S GAUNTLET
EVOLVED DEVOURER’S GAUNTLET
DIVINE RUIN
EMPEROR’S ARMOR
FAE-BLESSED HOOPS
GAUNTLET OF THEBES
EVOLVED GAUNTLET OF THEBES
GENJI’S GUARD
GLADIATOR’S SHIELD
GOLDEN BLADE
GRIFFONWING EARRINGS
HASTENED KATANA
HEARTWARD AMULET
Part of the Aura shifts as outlined previously.
(GLYPH) AMULET OF THE STRONGHOLD
HYDRA’S LAMENT
JOTUNN’S WRATH
LOTUS SICKLE
MAGI’S CLOAK
(GLYPH) MAGI’S REVENGE
(GLYPH) MAGI’S SHELTER
MAIL OF RENEWAL
MANTLE OF DISCORD
MYSTICAL MAIL
OBSIDIAN SHARD
ONI HUNTER’S GARB
PESTILENCE
POLYNOMICON
PROPHETIC CLOAK
Part of the Aura shifts as outlined previously. The Protection thresholds for bonus Mitigations also have not been adjusted which will inherently make them harder to obtain and require more investment.
EVOLVED PROPHETIC CLOAK
PYTHAGOREM’S PIECE
QIN’S SAIS
The passive for this item will now deal even less damage to squishier targets.
EVOLVED RAGE
REJUVENATING HEART
ROD OF ASCLEPIUS
ROD OF TAHUTI
SEKHMET’S SCEPTER
SERRATED EDGE
SHADOWDRINKER
SHOGUN’S KUSARI
SILVERBRANCH BOW
SOUL EATER
EVOLVED SOUL EATER
SOUL REAVER
SOVEREIGNTY
SPEAR OF DESOLATION
SPEAR OF THE MAGUS
SPECTRAL ARMOR
SPHINX’S BAUBLES
SPIRIT ROBE
STAFF OF MYRDDIN
STONE OF BINDING
TABLET OF DESTINIES
THE CRUSHER
THE EXECUTIONER
(GLYPH) THE FEROCIOUS EXECUTIONER
(GLYPH) THE HEAVER EXECUTIONER
TITAN’S BANE
TRANSCENDENCE
EVOLVED TRANSCENDENCE
TYPHON’S FANG
VITAL AMPLIFIER
WARLOCK’S STAFF
EVOLVED WARLOCK’S STAFF
WINGED BLADE
Nerfed Starter Item Upgrades
SENTINEL’S BOON
SENTINEL’S EMBRACE
COMPASSION
BUMBA’S SPEAR
BUMBA’S HAMMER
TAINTED BREASTPLATE
TAINTED AMULET
WAR BANNER
SPARTAN FLAG
DEATH’S EMBRACE
DEATH’S TEMPER
SEER OF THE JUNGLE
PROTECTOR OF THE JUNGLE
DIAMOND ARROW
ORNATE ARROW
HUNTER’S COWL
LEADER’S COWL
BLOOD-SOAKED SHROUD
SACRIFICIAL SHROUD
SIGIL OF THE OLD GUARD
INFUSED SIGIL
SUNDERING AXE
AXE OF ANIMOSITY
BLUESTONE BROOCH
CORRUPTED BLUESTONE
ARCHMAGE’S GEM
GEM OF FOCUS
PENDULUM OF AGES
THE ALTERNATE TIMELINE
MANIKIN MACE
MANIKIN HIDDEN BLADE
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Shifted Items
These are items that aren’t performing as well right now and will get buffs along with their 30% or 15% stat reduction. These include: Tank Items, Mage ADC Items, and DPS Class Glyphs
ABSOLUTION
ABYSSAL STONE
(GLYPH) AMULET OF SILENCE
ARCHDRUID’S FURY
CYCLOPEAN RING
DAWNBRINGER
FROSTBOUND HAMMER
GEM OF ISOLATION
HASTENED RING
(GLYPH) JOTUNN’S CUNNING
(GLYPH) JOTUNN’S VIGOR
MANTICORE’S SPIKES
MIDGARDIAN MAIL
STONE OF GAIA
TALISMAN OF ENERGY
TELKHINES RING
ETHEREAL STAFF
Dependent Items
These items rely on specific power, health, or protection thresholds, and are being adjusted along with the % reductions to stats
(GLYPH) NIMBLE BANCROFT’S TALON
HEARTSEEKER
LONO’S MASK
RANGDA’S MASK
Ratatoskr Items
BRISTLEBUSH ACORN
EVERGREEN ACORN
THICKBARK ACORN
THISTLETHORN ACORN
Additional Item Balance
(STARTER) BLUESTONE PENDANT
(STARTER) BUMBA’S DAGGER
(STARTER) WAR FLAG
WING SHARD
BRACER OF RADIANCE
GREATER BRACER OF RADIANCE NERF
BRACER OF BRILLIANCE
BRACER OF ILLUMINATION
% Penetration Changes Reverted
First and foremost the team wanted to clarify that this revert was not done lightly. The Item changes listed above were intentionally designed to ensure that Tank items were hit less from their Health and Protection nerfs than DPS items overall. This led to a balance state where the goals were generally pretty well achieved with damage being brought down for DPS vs DPS combat significantly and DPS vs Tank damage felt more fair. However this changed dramatically as the games continued on and Tanks started to get full builds and max leveled. When running the numbers and playtesting through different situations we came to the conclusion that unless we started nerfing base/scaling stats for tankier characters, which would devalue a lot of the goals we were trying to achieve, lowering Protections and Health even more on items would not fix this situation. The cleanest and simplest way to address only the late game problem of DPS vs Tanks was to revert the Penetration changes. We plan on paying close attention to the community, pro and casual sentiment and will make changes quickly and accordingly if necessary.
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Just like with some Items, we are looking to decrease some of the more prevalent and consistent sources of movement speed. Aphrodite’s constant movement speed buff certainly fits that bill.
We are happy to see Hachiman succeeding after his most recent buffs, but think that he could use a small adjustment on his Eagle Eye damage.
Similar to Aphrodite’s nerf, Hel provides too much movement speed to herself and allies consistently.
As with Hachiman, we are excited to see players returning to and finding success with Tyr. Now that his ultimate is feeling more impactful, he can afford to lose some of his free stats that Change Stance provides. It’s also in line with our goals of the overall Item pass.
CHANGE STANCE
While it had been a while since Vamana was a meta force, he is starting to overstay his welcome. Who’s small now?
COLOSSAL FURY
Yemoja’s nerf is in the same vein as Aphrodite and Hel’s changes outlined above.
FATAL STRIKE
SHIFTING SANDS
SUPPRESS THE INSOLENT
BELCH OF THE GODS
ENSNARING CLAW
TRAINING EXERCISE
PHANTASMAL
DANZABUROU
UPROARIOUS ROCKET
ERLANG SHEN
HOWLING CELESTIAL DOG
9 TURNS BLESSING
DRACONIC CORRUPTION
STONE SHIELD
THROUGH SPACE AND TIME
SLIPSTREAM
SHELL SPIKES
WATERY GRAVE
CAMELOT’S QUEST
PIERCING THRUST
AGONIZING VISIONS
FLURRY STRIKE
VIPER SHOT
SPEAR THRUST
SOLAR BLESSING
CHAIN OF BLOWS
10-HAND SHADOW FIST
SPAWN OF SET
SHIVA TANDAVA
WINTER’S GRASP
CHARGE PREY
SICKENING STRIKE
SUN WUKONG
UNDEFEATED BODY
SILVER MOON CALTROPS
WIELD AXES
INFERNO CANNON
NEW GOD SKINS IN SMITE 10.6
NEW GOD SKIN VOICE ACTORS
Source:Smitegame.com
Congratulations! You reached the end of these Patch Notes, you are the real MVP. If you got some more strength to read about SMITE, you can check out our SMITE game tag below where you will find stuff likeBest Hunter Build for SMITE Season 10 DetailedandIs SMITE Year 10 Pass Worth it? Answered.
Nikola has been a Staff Writer at Prima Games since May 2022. He has been gaming since being able to hold an Amiga 500 joystick on his own, back in the early 90s (when gaming was really good!). Nikola has helped organize dozens of gaming events and tournaments and has been professionally attached to gaming since 2009.