Lune is not exactly the heaviest hitter or the tankiest party member inClair Obscur: Expedition 33, but she’s no slouch either. What makes Lune cool is how flexibleshe can be when builtright. She can patch up allies, strip off debuffs or deal serious damage. She’s not going to carry your team by herself, but she doesn’t have to.
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The right skills let her stay useful turn after turn without draining your resources or slowing the team down. But not all of Lune’s skills are worth the cost. Some skills sound good on paper but eat up too much AP or require more setup than they’re worth in the middle of a tight fight.

10Immolation
Modest Fire and Burn Damage
On its own,Immolationdeals modest fire damage upfront, but the real power comes from the Burn stacks it applies. The Burn spreads over threeturns in combat. If the enemy happens to be Marked, Immolation gets nastier. Instead of three, it applies five Burn stacks.
There’s also a damage boost tied to elemental stains. If you’ve got an Ice Stain available, Lune will use it when casting Immolation, and the initial hit will deal 50% more damage. That’s helpful when you want to do more upfront without using a heavier move. This skill costs 2 AP and 1 SP, which is on the cheaper side.

Inflict Stain on a Single Target
When you useMayhem, Lune dumps every single stain she’s been holding, from Fire, to Ice and Light, and channels all of them into one enemy. The more stains she uses, the harder it hits. If Lune uses at least four stains when she casts Mayhem, she not only hits harder, but she can also break the enemy.
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This break effect is huge because it interrupts their next action and leaves them exposed. Mayhem works best when you’re pacing yourself, using Lune’s other skills to generate stains, then cashing them in at the right moment.

One of the Best Lune Skills for Crowd Control
If you have ever felt like burning everything to the ground, Wildfire lets you do just that. It’s a fire-based AOE attack that hits every enemy with a single blast of modest fire damage. On top of that it dumps three stacks of Burn on each target.
Wildfire is particularly useful when you’re up against multiple enemies and want to start stacking status effects. It’s especially nasty if you’ve got other characters who can take advantage of Burned targets or if you’re just trying to wear down a whole team at once without focusing fire.

7Ice Lance
Slows Down an Enemy and Deals Decent Ice Damage
Ice Lanceis Lune’s way of saying “chill out.” With this skill, she hurls a sharp spike of ice at one enemy, slowing them down and dealing solid damage. That Slow effect is clutch because it messes with their turn order, giving you breathing room to act before they can swing back.
The best way to use Ice Lance is when you’ve got one high-priority threat to pin down, especially if it’s weak to ice or relies on acting fast. Slowing them down buys you time.

6Thunderfall
Rain Down Thunderstorms on Enemies at Random
Another Lune skill that comes with unpredictability isThunderfall. It allows Lune to call down a series of lightning strikes hitting random enemies between two and six times. The strikes don’t spread evenly, either. Some enemies might get tagged once, others could get hit three times.
Thunderfall works best when you’ve got several enemies on the field and no clear reason to focus on just one. The randomness works in your favor when the whole enemy squad is still standing, but you’re not always guaranteed a clean finish. Thunderfall just keeps the pressure up.
5Healing Light
Restores the Health of an Ally
Even thoughHealing Lightis for just oneparty memberand not the whole squad, it does two important things. It heals them for about 30 to 50 percent of their health and it wipes out any nasty status effects like Poison or Burn messing them up.
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That said, this isn’t the kind of skill you spam just because someone took a hit. It shines when a teammate is in rough shape and they’ve got a condition eating away at them. And again don’t expect it to carry the whole team, so use it when it matters.
4Rockslide
Channels Earth Damage into Two Solid Blows Against One Enemy
WithRockslide, Lune slams an enemy twice with a burst of earth energy. If Lune’s carrying a Fire Stain, a Lightning Stain and an Ice Stain, she can dump all three to unleash a much stronger version of Rockslide. You lose those stains, sure, but the tradeoff is worth it when you’re trying to deal a big blow or take a dangerous enemy out of the picture faster.
Rockslide costs 5 AP to get, so you’re committing her entire turn. That makes timing important. Drop Rockslide when your target’s on the edge of a Break or when you’ve lined up the three stains and want to cash in for impact. Don’t waste it on full-health enemies unless you’re setting up something bigger.
3Lightning Dance
Hit One Enemy Six Times with Bursts of Lightning
Lune doesn’t hold back withLightning Dance. She channels a wave of electricity straight into one enemy, landing six clean hits in a row. If even one of those strikes turns into a critical hit, she follows it up with a bonus seventh zap.
The real trick for using the Lightning Dance is having exactly one Earth, one Ice and one Fire Stain before using it. If she’s got all three, she burns them up to seriously increase the damage output. When you’re staring down a bulky target and need a skill that doesn’t just chip, the Lightning Dance can be useful.
Set Every Enemy Around You Ablaze
Lune’s “Hell” is exactly what it sounds like. It’s a skill that gives enemies hell. She lights up the entire enemy squad with two blazing hits each and every single strike leaves them burning for five turns. But the thing is, if you miss the timing input, Lune takes both hits herself.
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Hell works best when enemies are grouped up and vulnerable to Burn, and you’ve got one Ice, one Earth and one Lightning Stain ready to go. It’s a brutal finishing move when you want to clear the field fast, but only if you’re confident you won’t screw up the input.
1Elemental Genesis
Most Powerful Skill, but Very Costly
Elemental Genesisis Lune’s most expensive skill, but also one of the most powerful. When she uses it, she throws out eight separate hits, each one slinging a different element like fire, ice, lightning, or earth at every enemy on the battlefield. It’s not targeted at one enemy or clean, it’s just pure chaos and that’s what I love most about it.
You don’t get to pick who gets hit with what, but when you’re dealing with a group of enemies, chances are someone’s going to get smacked by something they really hate. But it’s not something you can just spam. To even use it, Lune has to be holding all four elemental stains.
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