When starting up the Operations mode inWarhammer 40k: Space Marine 2, you will notice that you may choose from several choices on the Space Marine classes. All of them are fairly unique in their own way; one of these classes will be the Bulwark class. Bulwark is a very close-ranged class armed with a shield, pistol, and melee weapon.

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Bulwark Weapons and Perk

Specializing in Close-Ranged Encounters

Bulwark is one of two classes in Operations that will specialize in being a close-ranged brawler. Their weapon choices are theBolt PistolandPlasma Pistol, which will help while closingin on a target or shooting some of the bosses that are unable to be targeted by melee. Their melee weapons are theChainsword,Power Fist,orPower Swordto deal all of your close-rangedamage. Finally, Bulwark will have their class perk named “Chapter Banner”. This perk will restore armor to all squad members in its area of effect.

Overall, the pistol isn’t going to be the most difficult choice to make about what you would like to bring. TheBolt Pistolwill be slightly better at gunning down smaller enemies in the incoming hordes, while thePlasma Pistolwill be ideal forstunningtargets while you make your way to the execution. Both are extremely viable and useful for every encounter, they just have alow ammo count, and you can’trely on them as your main source of damage when in a fight with hordes.

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Choosing your melee weapons is easy, each one is different and will be up to the person behind the shield. TheChainswordwill provide reliable and fairlyquick attacksto make quick work of single-target enemies. While thePower Fistis going to provide some greatwide-range attacksin the area you are brawling in. ThePower Swordhas a versatile moveset that switches based on which mode you are in forquick attacksorslowerandharder-hitting attacks. There is not a weapon that is ranked as the best for Bulwark. These are all very reliable and solid choices, so it’s up to your preference on what will be used.

When and Where to Use Chapter Banner

Chapter Banner’s Perk Customization

Like all the other classes in Space Marine 2, Bulwark is seemingly very straightforward. You want to make sure you drop yourChapter Bannerwhen in the bigger fights that come at you and your squad. At higher levels in difficulty for Operations, Bulwark is going to have some of the best available perk customization for providing support to the squad as well.

There are a total of24 perksforChapter Bannerthat allow you to engage in combat from different angles. For example, at level 8, you can unlock the ability torevive downed squad members withChapter Banner. Atlevel 24, you can unlock the ability to increase Squad Member damagewithin theChapter Bannerarea by 10%.

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When Chapter Banner is Useful

You don’t want to useChapter Bannerfor every single fight that will pop up. Many smaller fights might take armor away, but it is important to note that armor will always come back with a delay in taking damage or performing executions on enemies. You’ll want to save this for waves of enemies that will periodically attack and for boss fights. While the cooldown isn’t that long, it’s still an incredibly useful perk, and usingChapter Bannerat the wrong time can still cause some problems while in the fight.

To make the most of it, your fellow Space Marines need to be nearby and, ideally, they’ll have low armor as well. If surrounded and alone while maintaining a horde’s attention, it is still acceptable and viable to useChapter Banneron yourself to stay alive as long as possible while your squad helps from a distance.

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Bulwark’s Enemy Priority

Focus on Providing The Most Support Possible

Since Bulwark is essentially a support tank for the squad, you want to focus on taking down enemies that will be a big problem for the rest of your squad. The same can be said for most of the classes, but for Bulwark, you’re able to run while keeping your shield up and charge at enemies using small arms fire on the squad. The Sniper class can also deal with these enemies easily, but if you don’t have one in your squad, this will be your highest priority for protecting your allies from taking unnecessary damage while fighting.

Bulwark’s biggest strength is in their shield. They can shield bash targets and survive being outnumbered by enemies easily. Focus on enemies firing at range, but when that job is done you’ll want to go on to keep as many on you as possible too. Being surrounded is what a Bulwark wants, they are the Squad’s shield, and if paired with the Assault or Heavy classes, you will make quick work of larger groups of enemies.

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Warhammer 40,000: Space Marine II

Saber Interactive’s Warhammer 40,000: Space Marine 2 is the highly-anticipated sequel to the 2011 original game. Featuring a combat system that blends third-person shooting with hack and slash elements, Space Marine 2 can be enjoyed in single-player or co-op, and it also features PvP.

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